The Art of Bioshock Infinite
by: Irrational Games
Published: April 9th 2013
by: Dark Horse Comics
Hardcover, 158 pages
My rating: 5 out of 5 stars
Source: I received an advance copy from
the publisher in exchange for an honest review.
In The Art of BioShock Infinite, delve deeper into the city of Columbia-the fabled floating metropolis that serves as a beacon of technology and achievement for the early 1900s! This deluxe hardcover features production designs and concept illustrations focusing on main characters Booker DeWitt, Elizabeth, and Songbird from the highly anticipated BioShock Infinite video game. See the evolution of the Heavy Hitters, the populace of Columbia, the Sky-Hook, vigors, airships, and much more! This deluxe hardcover also features an introduction from BioShock Infinite Creative Director Ken Levine!
I’m not sure how many of you know this about me, but I am a gamer at heart. Always have been, always will be. My husband really hit the jackpot, didn’t he? We have two PS3 consoles in our house so we can game together; one in the kids playroom (we told them it’s for them, but really… lol), and one in our living room. Sure there are games that he likes that I don’t, and vice versa, but there are many games we both love to play. The BioShock series is definitely on the list of games we both enjoy. Survival horror is my favorite genre in the video game world; add to that some phenomenal steampunk graphics and I’m in heaven.
Everything about BioShock Infinite has drawn me in, from the very first time I saw the commercial advertising the newest game in the franchise, to this superbly crafted book of art. I have a huge Steampunk fetish, so my jaw drops every time I see anything related to this game. The concept art in The Art of BioShock Infinite is stunning; almost too striking to find words that adequately describe it. The dynamic presence of this art stirs an emotional reaction inside of me. Perhaps being surrounded by artist for a large portion of my life has taught me an appreciation for it that I wouldn’t feel so deeply otherwise. The colors are so bold and bright in contrast to the perfectly placed shadows. Having only an advanced ebook copy of this book is not nearly acceptable. I will definitely be purchasing the hardcover, which I know for certain will further blow my mind.
I imagine there are some people who want to get in the games industry who envision the development of a video game goes like this: A team of smart and talented people just get together in a glass-walled conference room, order some pizza, and emerge after a big all-nighter with the blueprint for a great game. From there, it’s imagined, all that’s required is for everyone to rest up for a weekend, show up to work on Monday morning, and start building to spec. If anybody knows a place where it works like that, please give me their number.
— Ken Levine, Irrational Games, November 2012
I love the concept notes within these pages. Being able to read them while witnessing the evolution in this art book gave me a glimpse into the minds of this remarkably creative team. This book not only gives us another look at what we’ve already seen inside the world of BioShock Infinite, but it also greatly compliments the video game because of the comprehensive perspective of what didn’t make the final cut. Being able to observe the characters, the villains, and structures brought to life, or not, in some cases, is an amazing gift for anyone that truly appreciates the creative process. I highly recommend The Art of BioShock Infinite to avid collectors of art books and/or gamers. This one will be going on my “most prized possessions” shelf!
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